Product Design Leader
I am a leader, strategist, and writer based in California. A ‘designerd’ to the core, I bring a wealth of experience in shaping digital experiences at Meta and beyond. My career is defined by passion for beauty and simplicity, deep respect for the user, a penchant for forward thinking, and a solid record of leading multidisciplinary teams in creating award-winning products.
My leadership philosophy anchors on enthusiasm, empathy, and innovation. I cultivate environments where bold experimentation and diverse perspectives flourish, empowering teams to question paradigms and unlock new possibilities, enabling design thinking to manifest at scale.
I believe we are living in an extraordinary era, standing at the precipice of an astonishing convergence of AI, mixed reality, spatial computing, and IoT. I firmly believe that design is the human enabler at the core, destined to weave cohesion, flow, and accessibility into this nascent technological landscape. My mission is to be at the forefront of this transformation, leveraging my deep expertise, unique insights—often drawn from the inspiring world of gaming—and commitment to mentorship to inspire the next generation of designers and shape the future of personal computing.
Please contact me for full case studies or a confidential leadership case study review with comprehensive, recent work.
2023: Launched Horizon Feed, driving an end-to-end redesign of Quest’s discovery landing experience in-headset with a team of designers. Horizon Feed is Quest’s go-to for helping people find VR and MR content relevant to their passions and interests. This was a crash course in executive-level leadership reviews. Later, in 2024, I helped bring creator content to Horizon Feed.
2024: Launched “Direct join,” a feature enabling people to join their friends wherever they are in Horizon Worlds in Quest, if they have shared their location. This project involved a great deal of problem-solving for partially unprecedented privacy and security considerations, as we designed ways for people to teleport directly into embodied social virtual destinations.
2024: Launched Meta Quest Gallery, enabling Quest users to sync media from their headset to their Meta Horizon profile online, making sharing way easier for people and creators. I was also a part of many camera and core utility updates on Quest, like allowing people to upload spatial videos, or livestream their gameplay to Facebook.
Final Judge and Portfolio Reviewer, SCADStartup 2026
Guest Lecturer, Graphic Design Studio, University of North Georgia, 2025
Semifinal Judge and Portfolio Reviewer, SCADStartup 2025
Guest Lecturer, Spatial Design 101, Savannah College of Art and Design, 2024
Lecturer, Design for the Metaverse, Savannah College of Art and Design, 2023
Speaker, Finding Your Career Sponsor, Ladies That UX Guest Talk 2024
Panelist, How I did it: Ladies in Tech, Luminary, 2022
Mentor, Ladies in Tech, Savannah College of Art and Design, 2021
Design@Meta Guest Interview, 2023
Lean-in Circle Facilitator, 2024/2025
Becoming a Senior Designer: Mindset, Behavioral and Attitudinal Aspects, 2023,
UX Collective: Bootcamp
User Experience Design Process: A Fractal Model, 2018 in UX Planet
Managing Up, Part 1: Air Cover and Managing Up, Part 2: Working with Design Directors, VPs and Execs, 2023, UX Collective: Bootcamp
When Designers Don’t Agree: Six guidelines to follow if you see a different way to solve a design problem, 2018, UX Planet